|
|
|
warhammer 4o k races
Eldar: a race of fragile Space Elves, which use technology and finesse over brute force to ensure the existence of their dying race; Alaitoc: The Rangers, they use a host of "Sniper" style tactics along with a specialized unit called Pathfinders. They have a lot of oput casts called "rangers" Beil-Tan: The Swordwind, they Aspect Warriors in their unique and specialized ways and can be lead by a very specialized Exarch HQ unit called the Court of the Young King. They are the most agressive of the elder. Iyandan: The Ghost Warriors, they use multitudes of Wraithguard & Wraithlords and can upgrade their Warlocks to Spiritseers. they only have a handful of warriors since they are on the verge of extiction Saim-Hann: The Wild Riders, they are the fastest of the Eldar hosts, utilizing vehicles and Fast Attack choices, the may also be lead by a specialized Jetbike unit of the Wild Rider Chief and Clansmen. Although this means they have less infantry Ulthwe: The Damned, they use Black Guardians and can be lead by a Seer Council, they may also use "Strike Force" tactics also they have very talented phykers there craftworld is near the eye of terror Harliquin Eldar: These Eldar worship the Laughing God and will use their unique and highly specialized hand-to-hand abilities to guard the Web Ways, they wear diffrent colours and look like clowns
Dark Eldar: a race of nasty Space Elves, which like their brethren use technology; but also employ combat drugs and focus more on hand-to-hand combat. They also like to tortue and sacrifice victims
Imperial Guard: the basic human soldier with a multitude of guns, tanks, and artillery pieces. They are very diverse and can field anything from tank armies to mob armies.
Lost and the Dammed: all men who have lost faith in the empirium and now worship the evil Chaos Gods.
Necrons: a race of cold, merciless machines, they use extreme technology and bionics to overcome all things organic. Of particular note is the fact that they can often get back up after being shot down.. Even there basic weapon is deadly they worship the ctans god like beings.
Space Orks: a race of thick brutish green creatures, that have a very simple philosophy that they can never loose because. If the run away, they will be back with more boyz. If they all die, there are no witnezzes; therefore, the battle never took place. and, If they win, itz bizness az uzual.They have very wacky machines and stuff
Space Marines: a race of Genetically enhanced humans that beleave they ar the defenders of all humanity, they have a multitude of different chapters that allows each player to completely customize his army to fit his playing style. They are GW's baby, or as I call it "The Red Headed Step-Child of GW", as they have the most options, the best stuff, and still manage to lose a game every now and then. They are the starters choice
Choas Space Marines: all Space Marines that have lost faith and now worship the evil Chaos Gods slaanesh, khorne, nurgle of tzneetch
Tau: a race of highly advanced aliens, who use a combination of organic and machine in order to build the perfect warrior. Kroot: a race of barbaric alien mercenaries, most often employed by the Tau.
Sisters of Battle or Witch Hunters: Much like Space Marines only female, the may look soft and innocent; but, they are as hard as nails in battle and can stand up to most anything.
Tyranids: a race of bug-like creatures, who use bio-enhancements to constantly adapt to their enemies. They are adept at hand-to-hand (or should I say, Claw-to-hand) fighting and are among the fastest armies in the game. They also have very strange bio-guns
|
| |
warhammer races
Skaven: a race of evil giant rat-men, which have some weird and wacky machines to pulverize their enemies with. They get stronger as their numbers grow, and their "Bell" can debilitate any War-machines.
Undead: a race of re-born warriors from the grave, they will stop at nothing to convert (through death) all of the living to their undead force. Tomb Kings: a race of undead warriors based around an Egyptian theme. They can employ large numbers, powerful magic, and some unique units. Vampire Counts: a race of Vampires that use a host of sorcery in which to control a variety of undead creatures such as Skeletons, Wraiths, and Zombies.
Lizardmen: a race of giant lizards and lizard-men theme somewhat around the Aztec or Mayan theme that live in a large rain forest. They have many unique units and very powerful magic as well as a good all around toughness.
Empire: basic mankind set in the "fantasy realm" where might makes right. They are probably the most diverse race having many unit choices and a host of very powerful magic and War-machines.
Bretonians: basic mankind set in the Feudal era where Knights and Chivalry dictate the rules of combat. The power of the heavy horse, lance formation, and general discipline is the key to their success.
Elves: a race of lithe, agile and educated fairy type beings, they can all use powerful ranged weapons, magic and Dragons to aid them in victory; Wood Elves: where wild magic and balance in nature are predominant. High Elves: where powerful magic and control are predominant. Dark Elves: where sinister magic and deception are predominant.
Orcs & Gobllins: a race based on the "fantasy realm" with a host of large brutish green creatures (Orcs) and small weedy weak creatures (Goblins). They rely on strength in numbers and brute force over skill to defeat their enemies. They also have some of the most bizarre special rules in the game, which when the dice go well can be hilarious.
Dwarfs: a race of stocky, stout, short people who use metallurgy to build powerful weapons in order to defeat their enemies. They have a host of War-machines such as guns and cannons, they also have a resilience against magic.
Chaos: a compilation on men and beasts that worship four unholy Gods; Beasts of Chaos: the group of mutated animals and men that worship the 4 Chaos Gods, and will stop at nothing to crush anything good. Slannesh: the God of luxury, seduction and desires. Nurgle: the loathsome God that embodies plague, pestilence and disease. Tzeentch: the God of corrupt magic and change. Khorne: the God of deceit and bloodlust
|
ultramarine chapter icon
|
| |
space marine chapters
space marine legions: ultramarines colour: blue armour with yellow on the shoulder bits
primarch: roburte gulliman
basic info: generic space marine force. A bit bland
_________
crimsin fists
colour: darkish blue with crimsin hands
primarch regal dorn
basic info was a part of the imperial fist before they split
_________
dark angels:
colour: completely black or dark green
primarch Lion e'l Jonson
basic info split into 2 bits death wing and ravenwing. the chapter has a shameful secret
________
blood angels
colour: completely red
primarch: sangerious
basic info: mad loyal space marines
_________
imperial fist:
colour: yellow
primarch regal dorn
basic info a proud space marine chapter
________
white scars:
colour: white with red crest
primarch Jaghatai Khan
basic info a fast force with many bikes
___________
black templers
colour:black with white shoulder pads (inside)
primarch Rogal Dorn.
basic info was part of the imperial fists
____________
Salamanders
colour: green with black inner shoulder pads
primarch Vulkan
basic info this chapter was in the 3rd armagedden war
________________
space wolfs
colour: blue with yellow inner shoulder pads
primarch: leman russ
basic info a feral space marine chapter with many intresting units
_________________________
iron hands:
colour black
primarch ferrus manus
basic info a chapter with a lot of implants
|
emperors children chapter icon
|
| |
choas space marine chapters
emperors children colour: pink and black primarch fulgim ( deamon prince now)
basic info fought against the emperor in the black crusade worships slaahnesh
__________
world eaters
colour red and gold
primarch angron (deamon prince)
basic info fought against the emperor in the black crusade worships khorne
________
black legion
colour black
primarch horus
basic info fought against the emperor in the black crusade, worships all the gods
___________
iron worriors
colour silver, yellow and black
primarch pertrobo ( deamon prince)
basic info fought against the emperor in the black crusade, siege specialists
__________
alpha legion
colour greenish black
primarch
basic info fought against the emperor in the black crusade, stelathy legion
_________
word bearers
colour red
primarch
basic info fought against the emperor in the black crusade biulds huge monuments for the 4 gods
__________
death guard
colour greenish
primarch Mortarion (daemon prince)
basic info fought against the emperor in the black crusade now worships nurgle
______________
thousand sons
colour blue and yellow
primarch magnus the red (deamon prince)
basic info fought against the emperor in the black crusade now worships tzeentch
|
Dark angel chapter icon
|
|
|